2025 | Professional

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About The Entry
Mengmeng Jin uses augmented reality (AR) technology as its core, combined with immersive sports games, to stimulate the interest of obese children in sports through game scenarios, sports scenes, and interactive level design. Children interact with levels in the game by jumping, moving quickly left and right, crossing hurdles, squatting, and other methods. They also record their mileage and calories in real time during the game and exchange them for incentives based on the accumulated calories. The game utilizes the immersive advantages of AR in sound, space, and graphics to create a wearable sports game system that helps children lose weight and provides new ideas for the application of AR technology in the field of sports.
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