2024 | Professional

MUSE Design Awards Silver Winner

Cyber Games

Entrant

SHENZHEN OPENDAO CO.,LTD

Category

Product Design - Gaming, AR & VR

Client's Name

Country / Region

China

Our product design is inspired by the unique "toilet socializing" culture among primary and secondary school students in China. During the ten-minute breaks between classes, there is a lack of fun, sociable and wholesome activities for children in schools, and children are used to hiding in the toilet to find a place to socialize and relax. Additionally, we have also observed the typically limited and outdated interactive content in recreational areas, as well as the challenges faced by individuals with autism and the elderly in their physical rehabilitation exercises. Therefore, our goal is to build an immersive sports-oriented innovation ecosystem, aiming to address these issues through the exploration of diverse and enjoyable experiences.
Modular Product Combination: Products can be designed and combined according to different venues.
Infinite Content Creativity: Content creation can be infinitely varied based on sports disciplines, cultural habits, challenge settings, gameplay, and upper and lower body movements.
Diverse Interactive Experiences: Sports activities can range from individual to group immersion, with modes including lower body exercises, wearable upper body gear, trunk wearables, ground-based omnidirectional devices, handle props, and light beam devices for a multifaceted experience.
Utilizing virtual motion detection technology and projection systems, combined with laser radar, infrared sensors, inertial assistance, etc., spatial computation, interaction design, and algorithm optimization are performed. Through sports AI, virtual content is adjusted, including music, sports data, and the random variation of exercise habits, to achieve personalized movement speed, gameplay, and trajectory. Based on augmented reality gaming, wearable perceptual interaction systems are utilized, leveraging omni-directional IP spatial scenes and audio-visual technology. Through wearable perceptual interaction devices, inertial sensors composed of gyroscopes, accelerometers, pendulum sensors, and six-axis sensors are employed for gesture, posture positioning, and coordinate recognition, allowing participants to immerse themselves in virtual content and competitions.
We design professional-grade sports mats and scene setups, tailoring exercise routines for different target demographics. Our designs ensure that short bursts of emotional movement and reflexive light do not harm the eyes. Our product design adheres to principles of environmental friendliness, safety, natural movement, and inertia.

Credits

Jie WU
Harrison WU
Cindy TAN
Tianzeng HUANG
Chengxiang WANG
Rui ZENG
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