2025 |

MUSE Design Awards Silver Winner

AR-Based Interactive Game Character Modeling System

Entrant Company

Shenzhen DYSPACE Technology Co., Ltd.-Ma Linwen

Category

Conceptual Design - Technology

Client's Name

Country / Region

China

The AR-based Interactive Modeling System for Game Characters, as a professional and powerful tool in the field of 3D digital content creation, leverages spatial computing technology to build a modeling environment integrating virtual and physical elements, delivering an innovative creative experience to creators. With a core architecture comprising a spatial computing engine, real-time rendering pipeline, and intelligent modeling toolchain, the system establishes a complete creative workflow from basic modeling to animation output, fully meeting diverse creative needs.

Its advantages are particularly prominent in terms of performance: through SLAM technology, it achieves millimeter-level spatial positioning accuracy and stable tracking, with modeling response latency strictly controlled within 8ms to ensure real-time and smooth operation. A single scene can support the construction of high-precision models with up to 20 million polygons, paired with a preloaded library of over 1,200 PBR material resources to endow models with realistic textures. The motion capture module drives 54 skeletal nodes, easily enabling complete and vivid character animations.

The AR modeling workspace supports dual input methods of gestures and styluses, offering various parametric basic geometry generation functions. Real-time topology optimization algorithms automatically optimize mesh structures to enhance model quality. The intelligent rigging system includes automatic bone weight assignment, preset physics simulation parameters, and facial expression blendshape control, effectively streamlining the character rigging process.

The collaborative development module supports real-time synchronous editing by multiple users, featuring visual comparison of version differences and automatic archiving of modification records. Standard-format resource files output by the system enable seamless integration with mainstream game engines. Its minimum operating specifications are compatible with mainstream mid-to-high-end chip platforms, and when paired with corresponding RAM capacity, it enables an efficient creative journey.

Credits

Chief Designer
Ma Linwen
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